Showing posts with label actors. Show all posts
Showing posts with label actors. Show all posts

Tuesday, October 30, 2012

Async in Clojure: Playing with Agents, Part II


In the last post, we took a look at basic usage of Clojure's agent function. In this post, we'll dive a little bit deeper

Validation
We glossed over the options that you can define when creating an agent; one of them is the validator which one can use to check before the agent is updated with the passed value.

If we want to make sure that our read-agent always gets a string value, this is all we have to do:


Similarly, any function that takes a single value as a parameter can be used here. As you can see, we had to change our default value for the agent from nil to "" since there is now a string validator. If we hadn't, any time we tried to use that agent, we'd get java.lang.IllegalStateException.

When Things Go Wrong
Another option you can set when defining an agent is the error handler. This will be used in the event of an error, including if a value fails to be validated by your validator function. Here's an example:


With both of these options, you don't have to set them when the agent is defined; you can do it later with a function call, if you so desire (or if needs demand it):


Watch This!
So, we've got an error handler but no event handler? Yup. However, you can actually get callback-like behavior using watches. Check this out:


Now, any time our agent's state changes, the function passed to the watch will fire. As described in the docs, the parameters are: the agent, a key of your devising (must be unique per agent), and the handler that you want to have fired upon state change. The handler takes as parameters: the key you defined, the agent, the agent's old value, and the agent's new value.

All Together Now
With all our example code in place, we can now exercise the whole thing at once. Here's the whole thing:


To simply demonstrate the async nature and the callbacks in action, let's run the following:


Eventually, our callback will render output very much like the following:


Do note, however, that if we called a series of send-offs with different times (using the same agent and watch), we wouldn't see the ones with shorter times come back first. We'd see the callback output in the same order we called send-off. This is because the watch function is called synchronously on the agent's thread before any pending send-offs (or sends) are called. In future posts, I'll cover ways around this (constructing agents on the fly as well as exploring alternative solutions with external libraries).

Regardless, with these primitives, there are all sorts of things one can do. For instance...

Dessert
To close, check out this neat little bit of code that sends 1,000,000 messages in a ring. This code creates a chain of agents, and then actions are relayed through it (taken from the agents doc page):


Kicking this puppy off, our million messages finish in about 1 second :-)


Monday, October 29, 2012

Async in Clojure: Playing with Agents, Part I

Clojure has a very interesting async primitive: the agent. There is some good documentation on agents, but for those that come from a background such as mine (Python at Twisted), I thought it might be nice to present one way of using agents to mimic the familiar async + callback reactive-style programming.

Do note, however, that Clojure agents run in one of two threadpools (one intended for CPU-intensive tasks, and the other for I/O-intensive tasks). As such, this is quite different than the event-loop approach that Twisted uses (or async frameworks that utilize libraries such as libevent or libev). Twisted has the deferToThread functionality, which is ... well, not exactly close, really. Regardless, let's get started.

In the following examples, we're going to pretend we have huge files we'll be reading off a local disk.

What to Call
Clojure's agent function is very, very simple: you pass it a value (it's initial state) and some options, if needed. That's it.


To update its state, you use either the send or send-off functions. If you've got CPU-bound tasks whose state you want to manage with agents, then you should use the send function. If your tasks will be I/O-bound, then you should use the send-off function for updating agent state. (The threadpool dedicated for use by send has a fixed size, based on the number of processors on your system. The threadpool for send-off is exapandable with thread caching and keep-alives.) Since our examples are focused on disk I/O, we'll be using send-off. (they have the same signature, though, so the following usage information applies to both).

When you send-off something to an agent, you pass if a few things:
  • an agent
  • the action or update function
  • any number of additional parameters you want the action function to consume
Here's what that looks like:


What to Write
So, we know what an agent looks like when bound and we know how we're going to send an update to the agent, but how might we construct the update itself? Perhaps like this:


As you can see, the first value that an action function takes is the "old" value of the agent -- the value that the agent has prior to the action that will take place. Once this function returns, the agent's value will be set to the return value of the action function. (What's more, if we needed to access the agent itself inside the action function for any reason, we could do so using the *agent* variable -- accessible within the scope of the action function).

Before we go on, let's take a look at this in action from the REPL:


The first thing we do is switch from the default namespace to one dedicated to our examples (this makes managing scope in the REPL much cleaner). Then we load a file that has the agent and action function defined. Then we tell it to run our fake "big read" function, asking it to run for about 10 seconds. As you can see, send-off returns the agent immediately. We then get the current value of the agent by dereferencing it. Finally our big read finishes, and we see it print how long it took. We then look at the agent directly, and then dereference it again -- both showing us what we'd expect: that the value of the agent has been updated to the return value of our big read function. Finally, we shutdown the agent threads and exit the REPL.

(The start-clojure script is wrapped with rlwrap so that I have access to a command line history, persistent over different sessions. The script boils down to this: rlwrap java -cp /usr/local/clojure-1.4.0/clojure-1.4.0.jar clojure.main.)

We've seen the agent in action now, but there's a bit more we can do. We'll take a look at that in the next post.