Showing posts with label scheme. Show all posts
Showing posts with label scheme. Show all posts

Tuesday, July 29, 2014

OSCON 2014 Theme Song - Andrew Sorensen's Live Coding Keynote

Andrew Sorensen live-coding at OSCON 2014
Keynote

Shortly after Andrew Sorensen began the performance segment of his keynote at OSCON 2014, the #oscon Twitter topic began erupting with posts about the live coding session. Comments, retweets, and additional links persisted for that day and the next. In short, Andrew was a hit :-)

My first encounter with Andrew's work was a few years ago when I was getting back into Lisp. I was playing with generative music with Overtone (and then, a bit later, experimenting with SuperCollider, Hy, and Twisted) and came across his piece A Study in Keith. You might want to take a break from reading this port and watch that now ...

When Andrew started up his presentation, I didn't immediately recognize him. In fact, when the code was displayed on the big screens, I assumed it was Clojure until I looked closely and saw he was using (define ...) and not (defun ...).  This seemed very familiar, and then I remembered Impromptu, which ultimately lead to my discovery of Extempore (see more links below) and the realization that this is what Andrew was using to live code.

At the end of the performance a bunch of us jumped up and gave a standing ovation. (In fact, you can hear me yell out "YEAH" at the end of his presentation when he says "And there we go."). It was quite a show. It seemed that OSCON 2014 had been given a theme song. The next step was getting the source code ...


Andrew's gist (Dark Github Theme)
Sharing the Code

Andrew gave a presentation on Extempore in the ballroom right after the keynote. This too was fantastic and resulted in much tweeting.

Afterwards a bunch of us went up front and chatted with him, enthusing about his work, the recent presentation, the keynote, and his previously published pieces.

I had Andrew's ear for a moment, and asked him if he was interested in sharing his keynote source -- there had been several requests for it on Twitter (that also got retweeted and/or favourited). Without hesitation, he gave an enthusiastic "yes" and we were off and running for the lounge where we could sit down to create a gist (and grab a cappuccino!). The availability of the source was announced immediately, to the delight of many.


Setting Up Extempore

Sublime Text 3 connected to Extempore
Later that night in my hotel room, I had time to download and run Extempore ... and discovered that I couldn't actually play the keynote code, since there was some implicit setup I was missing. However, after some digging around on the docs site and the mail list, music was pouring forth from my laptop -- to my great joy :-D

To ensure anyone else who is not familiar with Extempore can also have this pleasure, I've put together the all the prerequisites and setup necessary in a forked gist, in multiple parts. I will go through those in this blog post. Also: all of my testing and live coding was done using Ben Swift's Extempore Sublime Text plugin.

The first step is getting all the dependencies. You'll want to start the downloads right away, since they are large (the sample files are compressed .wavs). While that's going on, you can install Extempore using Homebrew (this worked for me on Mac OS X with no additional tweaking/configuration necessary):

With Extempore running, let's do some setup. We're going to need to:

  • load some libraries (this takes a while for them to compile),
  • define some samples, and then
  • define some musical note aliases for convenience (and visual clarity).
The easiest way to use the files below is to clone the gist repo and load them up in Sublime Text, executing blocks of text by hi-lighting them, and then pressing ^x^x.

Here is the file for the fist two bullets mentioned above:


You will need to edit this file to point to the locations where your samples were downloaded. Also,
at the very end there are some lines of code you can execute to make sure that your samples are working.

Now let's define the note aliases. You can just hi-light the entire contents of this file in Sublime Text and then ^x^x:
At this point, we're ready to play!


Playing the Music

To get started on the music, open up the fourth file from the clone of the gist and ^x^x the root, scale, and left-hand-notes-* constants.

Here is the evolution of the left hand part:
Go ahead and start that first one playing (^x^x the definition as well as the call). Wait for a bit, and then execute the next one, etc. Once you've started playing the final left hand form, you can switch to the wider range of notes defined/updated at the bottom.

Next, you'll want to bring in the right hand ... then bassline ... then the higher fmsynth sparkles for the right hand:

Then you'll increase the energy with the drum section:

Finally, you'll bring it to the climax, and then start the gentle fade out:

A slightly modified code listing for the final keynote form is here:


Variation on a Theme

I have recorded a variation of Andrew's keynote based on the code above, for your listening pleasure :-) You can listen to it in your browser or download it.

This version plays part of the left hand piano an octave lower. There's a tiny bit of clipping in places, and I accidentally jazzed it up (and for too long!) with a hi-hat change in the middle. There are also some awkward transitions and volume oddities. However, these should be inspiration for you to make your own variation of the OSCON 2014 Theme Song :-)

The "script" used for the recording can found here.


Links of Note

Some of these were mentioned above, some haven't been. All relate to Extempore :-)


Wednesday, April 02, 2014

Hash Maps in LFE: Request for Comment

As you may have heard, hash maps are coming to Erlang in R17. We're all pretty excited about this. The LFE community (yes, we have one... hey, being headquartered on Gutland keeps us lean!) has been abuzz with excitement: do we get some new syntax for Erlang maps? Or just record-like macros?

That's still an open question. There's a good chance that if we find an elegant solution, we'll get some new syntax.

In an effort to (re)start this conversation and get us thinking about the possibilities, I've drawn together some examples from various Lisps. At the end of the post, we'll review some related data structures in LFE... as a point of contrast and possible guidance.

Note that I've tried to keep the code grouped in larger gists, not split up with prose wedged between them. This should make it easier to compare and contrast whole examples at a glance.

Before we dive into the Lisps, let's take a look at maps in Erlang:

Erlang Maps

Common Lisp Hash Tables

Racket Hash Tables

Clojure Hash Maps

Shen Property Lists

OpenLisp Hash Tables

LFE Property Lists

LFE orddicts

I summarized some very basic usability and aesthetic thoughts on the LFE mail list, but I'll restate them here:
  • Erlang syntax really is quite powerful; I continue to be impressed.
  • Clojure was by far the most enjoyable to work with... however, doing something similar in LFE would require quite a bit of additions for language or macro infrastructure. My concern here is that we'd end up with a Clojure clone rather than something distinctly Erlang-Lispy.
  • Racket had the fullest and most useful set of hash functions (and best docs).
  • Chicken Scheme was probably second.
  • Common Lisp was probably (I hate to say it) the most awkward of the bunch). I'm hoping we can avoid pretty much everything the way it was done there :-/
One of the things that makes Clojure such a joy to work with is the unified aspect of core functions and how one uses these to manipulate data structures of different types. Most other implementations have functions/macros that are dedicated to working with just maps. While that's clean and definitely has a strong appeal, Clojure reflects a great deal of elegance.

That being said, I don't think today is the day to propose unifying features for LFE/Erlang data types ;-) (To be honest, though, it's certainly in the back of my mind... this is probably also true for many folks on the mail list.)

Given my positive experience with maps (hash tables) in Racket, and Robert's initial proposed functions like map-new, map-set, I'd encourage us to look to Racket for some inspiration:
Additional thoughts:
  • "map" has a specific meaning in FPs (: lists map), and there's a little bit of cognitive dissonance for me when I look at map-*
  • In my experience, applications generally don't have too many records; however, I've known apps with 100s and 1000s of instances of hash maps; as such, the idea of creating macros for each hash-map (e.g., my-map-get, my-map-set, ...) terrifies me a little. I don't believe this has been proposed, and I don't know enough about LFE's internals (much less, Erlang's) to be able to discuss this with any certainty.
  • The thought did occur that we could put all the map functions in a module e.g., (: maps new ... ), etc. I haven't actually looked at the Erlang source and don't know how maps are implemented in R17 yet (nor how that functionality is presented to the developer). Obviously, once I have, this point will be more clear for me.
With this done, I then did a thought experiment in potential syntax additions for LFE. Below are the series of gists that demonstrate this.

Looking at this Erlang syntax:

My fingers want to do something like this in LFE:

That feels pretty natural, from the LFE perspective. However, it looks like it might require hacking on the tuple-parsing logic (or splitting that into two code paths: one for regular tuple-parsing, and the other for maps...?).

The above syntax also lends itself nicely to these:

The question that arises for me is "how would we do this when calling functions?" Perhaps one of these:

Then, for Joe's other example:

We'd have this for LFE:

Before we pattern match on this, let's look at Erlang pattern matching for tuples:

Compare this with pattern matching elements of a tuple in LFE:

With that in our minds, we turn to Joe's matching example against a specific map element:

And we could do the same in LFE like this:

I'm really uncertain about add-pair and update-pair, both the need for them and the names. Interested to hear from others who know how map is implemented in Erlang and the best way to work with that in LFE...

Sunday, January 12, 2014

Prefix Operators in Haskell

I wanted to name this post something a little more catchy, like "McCarthy's Dream: Haskell as Lisp's M-Expressions" but I couldn't quite bring myself to do it. If s-expressions had greater support in Haskell, I would totally have gone for it, but alas, they don't.

However, there is still reason to celebrate: many Haskell operators do support prefix notation! This was a mind-blower to me, since I hadn't  heard about this until last night...

At the Data Day Texas conference this past Saturday, O'Reilly/StrataConf had a fantastic booth. Among the many cool give-aways they were doing, I obtained a coupon for a free ebook and another for 50% off. Upon returning home and having made my free book decision, I was vacillating between an OCaml book and the famous Haskell one. I've done a little Haskell in the past but have never touched OCaml, so I was pretty tempted.

However, something amazing happened next. I stumbled upon a page that was comparing OCaml and Haskell, which led to another page... where Haskell prefix notation was mentioned. I know many Haskellers who might read this would shrug, or say "yeah, we know", but this was quite a delightful little discovery for me :-)

I don't remember the first page I found, but since then, I've come across a couple more resources:
That's pretty much it, though. (But please let me know if you know of or find any other resources!)

As such, I needed to do a lot more exploration. Initially, I was really excited and thought I'd be able to convert all Haskell forms to s-expressions (imports, lets, etc.), but I quickly found this was not the case. But the stuff that did work is pretty cool, and I saved it in a series of gists for your viewing pleasure :-)

Addition

The first test was pretty simple. Finding success, I thought I'd try something I do when using a Lisp/Scheme interpreter as a calculator. As you can see below, that didn't work (the full traceback is elided). Searching on Hoogλe got me to the answer I was looking for, though. Off to a good start:


More Operators

I checked some basic operators next, and a function. Everything's good so far:


Lists

Here are some basic list operations, including the ever-so-cool list difference operator, (\\). Also, I enjoyed the cons (:) so much that I made a t-shirt of it :-) (See the postscript below for more info.)


List Comprehensions

I'm not sure if one can do any more prefixing than this for list comprehensions:


Functions

Same thing for functions; nothing really exciting to see. (Btw, these examples were lifted from LYHGG.)


Lambdas

Things get a little more interesting with lambda expressions, especially when a closure is added for spice:


Function Composition

Using the compose operator in prefix notation is rather... bizarre :-) It looks much more natural as a series of compositions in a lambda. I also added a mostly-standard view of the compose operator for comparison:


Monads

I've saved the best for last, an example of the sort of thing I need when doing matrix operations in game code, graphics, etc. The first one is standard Haskell...


Wow. Such abstract. So brains

Note that to make the prefix version anywhere close to legible, I added whitepsace. (If you paste this in ghci, you'll see a bunch of prompts, and then the result. If you're running in the Sublime REPL, be sure to scroll to the right.)

And that pretty much wraps up what I did on Sunday afternoon :-)

Other Resources

Post Script

If you're in the San Antonio / Austin area (or SF; I'll be there in March) and want to go in on a t-shirt order, let me know :-) We need at least six for the smallest order (tri-blend Next Level; these are a bit pricey, but they feel GREAT). I'll collect payment before I make an order.


Tuesday, December 31, 2013

Joe Armstrong's Favorite Erlang Program... in LFE

It kind of shocked me to discover recently that a new post hasn't been pushed out on this blog since April. Looking at the drafts I've got backlogged -- 30 and counting -- I also realized that none of these were going to get finished in a single day. Of those 30, probably 6 will ever see the light of day, and all of those are drafts in various states of completion for the Lambda Calculus series.

There's a great Tiny Scheme example I want to write about, some cool Clojure stuff I've played with, and bunch of functional programming work I'd like to share, etc., etc., but again, none of these are anything I can complete in a few minutes (allowing me to do the other things that I'd like to do today!).

I'd given up, when I remembered that there was something short, sweet, and a bit of ol' fun that I wanted to share! Mr. Erlang himself recently blogged about it, and I wanted to convert it to LFE: Joe Armstrong's Favorite Erlang Program.

This little puppy is quite delightful -- and Joe shares a great little story about how he deployed it on Planet Lab in his "aside" section of that post :-)

After you read his post, come back and take a look at this code:
That's how you do it in LFE! (Also, did you notice that Github now knows how to colorize *.lfe files? That happened here.)

Ain't it just the purdiest thing you ever saw?

This code has also been submitted for inclusion in the LFE examples (thus the "examples/" below). Let's do a quick sanity check:
And now, let's run the example!

Happy New Year, everyone :-D


Wednesday, April 22, 2009

Functional Programming in Python


Over the past couple years or so I've toyed with functional programming, dabbling in Lisp, Scheme, Erlang, and most recently, Haskell. I've really enjoyed the little bit I've done and have broadened my experience and understanding in the process.

Curious as to what folks have done with Python and functional programming, I recently did a google search I should have run years ago and discovered some community classics. I'm posting them here, in the event that I might spare others such an error in oversight :-)
I've always enjoyed David's writing style, though I've never read his FP articles until now. They were quite enjoyable and have aged well, despite referencing older versions of Python. Andrew's HOWTO provides a wonderful, modern summary.

I make fairly regular use of itertools but have never used the operator module -- though I now look forward to some FP idiomatic Python playtime with it :-) I've never used functools, either.

Enjoy!



Tuesday, April 21, 2009

After the Cloud: To Atomic Computation and Beyond


After the Cloud:
  1. Prelude
  2. So Far
  3. The New Big
  4. To Atomic Computation and Beyond
  5. Open Heaps
  6. Heaps of Cash
  7. Epilogue

To restate the problem: we've got cloud for systems and we've got cloud for a large number of applications. We don't have cloud for processes (e.g., custom, light-weight applications/long-running daemons).

Personally, I don't want a whole virtual machine to myself, I just need a tiny process space for my daemon. When my daemon starts getting slammed, I want new instances of it started in a cloud (and then killed when they're not needed).

What's more, over time, I want to be writing my daemon better and better... using less of everything (memory, CPU, disk) in subsequent iterations. I want this process cloud to be able to handle potentially significant changes in my software.

Dream Cloud

So, after all that stumbling around, thinking about servers in the data center as the horsepower behind distributed services, and then user PCs/laptops as a more power-friendly alternative, the obvious hit me: phones. They are almost ubiquitous. People leave them on, plugged in, and only use them for a fraction of that time. What if we were able to construct a cloud from cell phones? Hell, let's throw in Laptops and netbooks, too. And Xboxes, Wii, and TiVos. Theoretically, anything that could support (or be hacked to support) a virtual process space could become part of this cloud.

This could be just the platform for running small processes in a distributed environment. And making it a reality could prove to be quite lucrative. A forthcoming blog post will explore more about the possibilities involved with phone clouds... but for now, let's push things even further.

When I mentioned this idea to Chris Armstrong at the Ubuntu Developer Conference last December, he immediately asked me if I'd read Charles Stross' book Halting State. I had started it, but hadn't gotten to the part about the phones. A portion of Stross' future vision in that book dealt with the ability of users to legally run programs of other's phones. I really enjoyed the tale, but afterwards I was ready to explore other possibilities.

Horse-buggy Virtualization


So I sat down and pondered other possibilities over the course of several weeks. I kept trying to think like business visionaries, given a new resource to exploit. But finally I stopped that and tried just imagining the possibilities based on examples computing and business history.

What's the natural thing for businesses to do when someone invents something or improves something? Put new improvements to old uses, potentially reinventing old markets in the process. That's just the sort of thing that could happen with the cloudification of mobile devices.

For examples, imagine this:
  • Phone cloud becomes a reality.
  • Someone in a garage in Silicon Valley buys a bunch of cheap phones, gumstix, or other small ARM components, rips off the cases, and sells them in rack-mountable enclosures.
  • Data centers start supplementing their old hardware offering with this new one that lets them use phone cloud tech (originally built for remote, hand-held devices) to sell tiny fractions of resources to users (on new, consolidated hardware... like having hundreds of phone uses in a single room with full bars, 24/7).
  • With the changing hardware and continuing improvements in virtualization software, more abstraction takes place.
  • Virtualization slowly goes from tool to prima materia, allowing designers not to focus on old-style, horse-drawn "machines" like your grandpa used to rack, but rather abstract process spaces that provide just what is needed, for example, to enable a daemon to run.
Once you've gotten that far, you're just inches from producing a meta operating system: process spaces (and other abstracted bits) can be built up to form a traditional user space. Or they can be used to build something entirely different and new. The computing universe suddenly gets a lot more flexible and dynamic.

Democritus Meets Modern Software

So, let's say that my dream comes true: I can now push all my tiny apps into a cloud service and turn off the big machines I've got colocated throughout the US. But once this is in place, how can we improve our applications to take even better advantage of such a system, one so capable of massively distributing our running code?

This leads us to an almost metaphysical software engineering question: how small can you divide an application until you reach the limits of functionality, where any further division would be senseless bytes and syntax errors? In terms of running processes, what is your code atom?

Prior to a few years ago, the most common answer would likely have been "my script" or "my application". Unless, of course, you asked a Scheme programmer. Programming languages like Scheme, Haskell, and Erlang are finding rapidly increasing acceptance as solutions for distributed programming problems because functional programming languages lend themselves easily to the problem of concurrency and parallelism.

If we had a massive computing cloud (atmosphere, more likely!) where we could run code in virtual process spaces, we could theoretically go even further than running a daemon: we could split our daemon up into async functions. These distributed functions could be available as continuously running microthreads/greenlets/whatever. They could accept an input and produce an output. Composing distributed functions could result in a program. Programs could change, failover, improve, etc., just by adding or removing distributed functions or by changing their order.

From Atoms to Dynamic Programs

Once we've broken down our programs into distributed functions and have broken our concept of an "Operating System" down into virtual process spaces, we can start building a whole new world of software:
  • Software becomes very dynamic, very distributed.
  • The particulars of hardware become irrelevant (it just needs to be present, somewhere).
  • We see an even more marked correlation between power consumption and code, where functions themselves could be measured in joules consumed per second.
  • Just for fun, let's throw in dynamic selection of fuctions or even genetic algorithms, and we have ourselves one of the core branches of the predicted Ultra-large Scale Systems :-)
I mention this not for cheap thrills, but rather because of the importance of having a vision. Even if we don't get to where we think we're going, by looking ahead and forward, we have the opportunity to influence our journey such that we increase the chances of getting to a place equal to or better than where we'd originally intended.

From a more practical perspective: today, I'm concerned about running daemons in the cloud. Tomorrow I could very well be concerned about finer granularity than that. Why not explore the potential results of such technology? Yes, it my prove infeasible now; but even still, it could render insights... and maybe more.

A Parting Message

Before I wind this blog post down, I'd like to paste a couple really excellent quotes. They are good not so much for their immediate content, but for the pregnant potentials they contain; for the directions they can point our musings... and engineerings. These are two similar thoughts about messaging from two radically different contexts. I leave you with these moments of Zen:

On the Erlang mail list, four years ago, Erlang creator Joe Armstrong posted this:
In Concurrency Oriented (CO) programming you concentrate on the concurrency and the messages between the processes. There is no sharing of data.

[A program] should be thought of thousands of little black boxes all doing things in parallel - these black boxes can send and receive messages. Black boxes can detect errors in other black boxes - that's all.
...
Erlang uses a simple functional language inside the [black boxes] - this is not particularly interesting - *any* language that does the job would do - the important bit is the concurrency.
On the Squeak mail list in 1998, Alan Kay had this to say:
...Smalltalk is not only NOT its syntax or the class library, it is not even about classes. I'm sorry that I long ago coined the term "objects" for this topic because it gets many people to focus on the lesser idea.

The big idea is "messaging" -- that is what the kernal of Smalltalk/Squeak is all about... The key in making great and growable systems is much more to design how its modules communicate rather than what their internal properties and behaviors should be. Think of the internet -- to live, it (a) has to allow many different kinds of ideas and realizations that are beyond any single standard and (b) to allow varying degrees of safe interoperability between these ideas.

If you focus on just messaging -- and realize that a good metasystem can late bind the various 2nd level architectures used in objects -- then much of the language-, UI-, and OS based discussions on this thread are really quite moot.

Resources

Next up: The Business of Computing Atmospheres